47% Millennials, Gen Z won’t date someone who doesn’t recycle, study claims
Younger generations have stronger green beliefs due to concerns about global warming
{{#rendered}} {{/rendered}}
If you’re a Millennial or Gen Z'er who doesn’t recycle, there is a chance you may be hurting your chances at finding love, according to a new survey from Decluttr – an online marketplace for selling unwanted CDs, DVDs, games, books and tech items.
GEN Z IS THE MOST ACCOMMODATING GENERATION ON RELIGION IN THE WORKPLACE: REPORT
In a sample of 1,332 people, Decluttr found that 47% of young Americans would not want to be in a romantic relationship with someone who doesn’t recycle. Another 45% said they wouldn’t date someone who used an excessive amount of single-use plastic.
{{#rendered}} {{/rendered}}
Moreover, 67% of the survey’s respondents who are between the ages of 18 and 29 said they believe global warming is a “real, man-made and a serious threat.” The issue is such a high concern that 71% ranked it more important than the economy.
CLICK HERE TO SIGN UP FOR OUR LIFESTYLE NEWSLETTER
Some 90% of Millennials and Gen Z'ers recycle regularly while 43% choose to compost and 27% shop “zero plastic” as a way to save the earth, according to the survey.
{{#rendered}} {{/rendered}}
However, Decluttr also found that most of these young Americans who would write off a potential romantic partner over their recycling habits are contributors to electronic waste.
HUMANS GENERATED RECORD-BREAKING AMOUNT OF ELECTRONIC WASTE IN 2019
Three in five of respondents did not know what the term “e-waste” meant at the time of the survey and 57% weren’t aware of the toxic impact e-waste can have on the environment if gadgets are not disposed or recycled properly.
{{#rendered}} {{/rendered}}
The top two items that are reportedly hitting landfills in 2020 are charging cords and cables at 49% and headphones at 42%, according to Decluttr.
CLICK HERE TO GET THE FOX NEWS APP
Mobile phones (29%), speakers (22%), Blu-ray discs and DVDs (22%), CDs (22%), video games (21%) and other gaming items (19%), tablets (19%) and wearables (18%) rounded out the rest of the list.